The Marcher Worlds' combat engineers are a strange breed. Charged with maintaining and repairing the Coalition's warjacks, these cantankerous combat mechaniks take to the battlefield with heavy armor laden with spare parts, gear, and powerful fusion torches that can serve as powerful short-range weapons.
* The Combat Engineer can Repair warjacks.
* It can Tune Up warjacks, giving them the tune up continuous effect.
* While this model is charged, its Spotlight removes Stealth from enemy models within 10Ä‚â€¹Ã‚Å¥ of it.
* The Combat Engineer can spike to remove an activation token from a friendly warjack within 10Ä‚â€¹Ã‚Å¥ of it.
Miniatures are supplied unpainted and assembly may be required.